Author Topic: How to get Interiors into the Mission editor.  (Read 1520 times)

There's no interior folder in V9, Wtf.
How am i supposed to use Interiors made in constructor now?

Put them into Map_Yourmapnamehere.zip and put it in addons.

Holy crap...mapping has changed too...oh wait...thats why none of my old maps are in the list XD

Any thing new to Blockland goes in the add-ons folder now :D


Yes, it all gets zipped into the zip file. Actually, as long as you don't have a zip with the same name, you can still run stuff out of folders (a zip with the same name as a folder automatically over-rides all content in the folder though, which is why you can't have both). Try extracting one of the existing maps and see how its set up. It will answer every question you could possibly have.