Author Topic: How Do We Work The Mission Editor On A Mac  (Read 1786 times)

I Need Help,
I Need Help To Know How To Use The Editor I Tried Allot Of Stuff.
I`m Pretty New To Blockland V9.
« Last Edit: August 12, 2008, 09:33:32 PM by sonic101 »

Srry For The Doulble Post
By New I Mean I Have Not Been On For A Long Time

Talking With All Caps On The Front Of Your Words Looks Like You Take A Lot Of Time To Talk And Is Harder To Read, Honestly. There's a thread around some where with the information.

Talking With All Caps On The Front Of Your Words Looks Like You Take A Lot Of Time To Talk And Is Harder To Read, Honestly. There's a thread around some where with the information.
i know but all of them are talking about windows now mac os x




But Do you need to place the editor anywhere i did everything on that topic
http://www.blockland.us/smf/index.php?topic=40987

http://www.blockland.us/smf/index.php?topic=40987.0

Mr. bapspot  :cookieMonster:
i did press alt + m and it did`t open it up
It says this in the Terminal on my mac
editor/editor.cs (103): Unable to find object: 'EditorGui' attempting to call function 'getId'
editor/editor.cs (0): Unknown command open.
  Object editor(6728) editor -> EditManager -> GuiControl -> SimGroup -> SimSet -> SimObject

i have the same prob. it doesnt work.
But Do you need to place the editor anywhere i did everything on that topic
http://www.blockland.us/smf/index.php?topic=40987

http://www.blockland.us/smf/index.php?topic=40987.0

Mr. bapspot  :cookieMonster:
i did press alt + m and it did`t open it up
It says this in the Terminal on my mac
editor/editor.cs (103): Unable to find object: 'EditorGui' attempting to call function 'getId'
editor/editor.cs (0): Unknown command open.
  Object editor(6728) editor -> EditManager -> GuiControl -> SimGroup -> SimSet -> SimObject