Script_NewDeath
By: Hatakare Mitsuga (AKA tommybricksetti)
This forces the player to tumble, as if they had crashed on skis, when they die. Now includes velocity checks and such to make sure you inherit all the velocity from whatever killed you. For example: If you smack into a wall, you'll bounce of it spinning uncontrollably. Another addition is that it no longer plays the death animation. And as a final touch, the tumble check (that's the function that tells you to stop tumbling if your velocity is below 1.) is disabled to make sure you continue to tumble until you "poof".
LinkHatakare asked me to post this for him.