Author Topic: Help with Turbo Blocko Car.  (Read 1648 times)



 So I've made a custom version of Kaje's Blocko car. I just need help with... I believe, Texturing, or Lighting.

 As you can see, these screenshots show the problem.







 I just started out with Shaper, and I managed to Import the Torque .DTS file directly. But now the common problem occurs: When I move to far away, the model dissapears, leaving nothing but wheels. I just need a few pointers on how to work with it.


Decompiling and modifying models without permission is classed as stealing I believe.

Don't worry Kaje, we are going to get you the best damned lawyer in town!

Decompiling and modifying models without permission is classed as stealing I believe.

Hey, wow, wow, wow. I never said I was RELEASING this. It's just to learn how to do it!

When you import a dts the lighting on it gets shat to pieces.

Can you send it to me so i can have it please?

Hey, wow, wow, wow. I never said I was RELEASING this. It's just to learn how to do it!
I've seen enough crappy add-ons spread, I have no reason to trust you.

Kill this topic NAO before something evil happens!

Can you send it to me so i can have it please?

That would be stealing.

Decompiling and modifying models without permission is classed as stealing I believe.
Hmmm didn't someone else do that with models from Turbo Squid ?  :cookieMonster:

It's only stealing if he claims it as his own, but he should still get permission from Kaje.

I do not approve of the editing of my models.  If you want a spoiler model it separate and mount it to one the the extra mount points with code.  There are a few extra that were going to be for lights but didn't get added.

I do not approve of the editing of my models.  If you want a spoiler model it separate and mount it to one the the extra mount points with code.  There are a few extra that were going to be for lights but didn't get added.

 Thanks, Kaje. Nao I will kill the topic.