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Armready?
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Topic: Armready? (Read 870 times)
XaMMaX211
August 25, 2008, 03:56:30 PM
how do you stick one arm out? I remember it was something like rarm armready or something, what was it exactly?
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MegaScience
August 25, 2008, 04:19:08 PM
armReady.dsq
armReadyBoth.dsq
armReadyLeft.dsq
armReadyRight.dsq
Found those, animations ingame are named the same.
XaMMaX211
August 25, 2008, 04:23:05 PM
but how do I activate them? like when I equip a weapon what would the script look like?
Anybody
August 25, 2008, 04:25:06 PM
Code:
[Select]
armReady = true;
XaMMaX211
August 25, 2008, 04:27:56 PM
Quote from: anybody on August 25, 2008, 04:25:06 PM
Code:
[Select]
armReady = true;
no, not it
XaMMaX211
August 25, 2008, 04:34:31 PM
got it
Code:
[Select]
%client.player.playThread(0,armreadyright);
Ephialtes
August 25, 2008, 06:01:38 PM
You shouldn't do it on thread 0, it should be on thread 1,2 or 3 - i cant remember which. It won't blend correctly with other animations otherwise.
XaMMaX211
August 26, 2008, 11:49:40 AM
and waht is the code for the opposite o that? making your hands go at your sides?
Headcrab Zombie
August 26, 2008, 04:39:57 PM
root
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Armready?