Author Topic: How do you make collsion and flatshading work? (MS3D)  (Read 582 times)

If i try making collision with the TGE Plus exporter, the vehicle crashes my game, but if i export with the normal TGE exporter, the collision works, but the flatshading breaks

So how so i make it so flatshading AND collision both work? Also, how do i make collision that works with projectiles and not just objects, i forget how :/

collision-1 on the Collision mesh, MS3D has its limits to what it can do for the TGE.