Is Server.CS something that has to be changed with each map pack, or is it a cookie-cutter thing that I can copy from his and put in mine?
Server.cs can be one of two things, for the most part.
- You can stick your add-ons in it
- You can enable you add-ons through it
Some people prefer to put all their datablocks in the server.cs (which works fine, you just use it like your AddOn_Whatever.cs in v8). Others already have a (usually v8) script made, and just enable it through the server.cs. Take a look at some of the default vehicles for both of those.
I believe the jeep uses datablocks in server.cs and the magic carpet enables Vehicle_MagicCarpet.cs in the server.cs.
Hopefully that made sense.