Author Topic: event creation questions  (Read 776 times)

1.)how do you create a event on a block that auto activates it's self?
[ie fire missle every x secounds]
             a.events that are every so often checking for a certain trigger or conditional event to activate another ie search for nearest player]
             b. missles fire every so often
2.)how do you end a mini game when a condition is met?
    i would prefer not to have to put a event on a block.
   i would like to be able to have matches where you play to a score of x there is a winner then you start a new one automaticly
3.)is there a way to have the screen auto display the score as just text not in a gui

i have searched for these answers in the help and other sections and been un able to find them
thanks in advance




The brick needs to relay itself, with a delay of however many seconds you want. Example:

OnActivate > Self > Firerelay
(Delay 1000) onRelay > Self > FireRelay
onRelay > Self > FireProjectile

Then, after activating it once, go back in to events and remove the first line, so people can't just spam it.

that works and i can create a block to activate multiple ones like that but then i still have to remove the code. the idea though is to be able to load a level and have them auto start

[another question]
4.)is it possible to make a mod so you can attach events to a mini-game?

moves post to other forum because i just realized i am in the wrong one