Author Topic: Ak47 and M4A1  (Read 37646 times)

nice dl ing



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lolwut

Why can't you properly capitalize your weapons' uiNames?!
"Mp5", "Ak47", "D5k", "Ar33", seriously, it's really annoying.
About the sounds there's nothing I don't like except for the AK47 being so LOUD for some reason.
There's something about the AK47's model that I can't quite put my finger on that I don't like.
I love everything about the M4, though.




About the sounds there's nothing I don't like except for the AK47 being so LOUD for some reason.

It's because he used a Stereo sound.

I think you mean blowback, not recoil, right? The models seem in a way 2d... just flat. But I really like them anyways.

I think you mean blowback, not recoil, right?
No, "Recoil" is the correct term, "Blowback" is Slang.

It's in the box for review...

It's going to be a close one...

GENTLEMEN, WE HAVE A WIN!

WIN!

i <3 AK47 bolt. look closely and you may see.

Why can't you properly capitalize your weapons' uiNames?!
"Mp5", "Ak47", "D5k", "Ar33", seriously, it's really annoying.
About the sounds there's nothing I don't like except for the AK47 being so LOUD for some reason.
There's something about the AK47's model that I can't quite put my finger on that I don't like.
I love everything about the M4, though.
i agree with ya

Wow. I Hadn't had a chance to actually test these before, but now that I have I am severely disappointed. It's completely unrealistic for spread fire to do that much damage compared to regular. The state script needs work too. If anything the spread should have slightly less velocity and slightly less damage. the velocity's too low anyway. In their current states, these weps are garbage. Especially with crappy CS sounds and a pitiful excuse for a CI Icon. I've already updated the m4's script to be more reasonable.

P.S. Loud sounds are caused by people not converting their sounds to mono. DO IT!!!
« Last Edit: September 29, 2008, 12:40:41 PM by tommybricksetti »

It's completely unrealistic
You have a severe problem with realizing that they're not supposed to be realistic. They're toys. Although I agree with the remainder. stuffty CS:S Sounds and an even worse CI Icon.

I was speaking about how the weapon does 40 damage if it's taped and only 10 if spread. That doesn't even make sense.
Wow, there's an extra bullet type in the script. I Just noticed that it screwed me up while I was editing. Anyway, I converted the sounds to mono, cleaned up the states, removed the unneeded projectile, made the M4 more accurate when spreading.
« Last Edit: September 29, 2008, 01:23:28 PM by tommybricksetti »

ONe of the projectiles changes damage for spread, idiot.

Actually, I have no idea why sounds are so loud for guns. I took a sound and changed it to mono, but it was still loud as stuff.
I even lowered the volume on the actual sound via Audacity, and it was still loud.