Author Topic: Something neat I found with wrench events  (Read 3956 times)

Plant a brick and put an impulse of 10 on it, walk over it...
Plant another brick and do the same, But this time put a delay of 5 on it and stand on it...
What do you notice?

Can you just tell us? I can't be bothered to start up Blockland and try.

Oh wow you found the delay feature

We care a lot

Yea, you can have it so it has a delay before impulsing, I've used it before.

:P
It doesn't just delay the impulse, It multiplies it.
I just thought it was a neat little effect.

It doesn't multiply the impulse. It might make you get impulsed while you're in mid-air, but it doesn't multiply anything.

What happens is it is done multiple times because you touch the brick for awhile.

Yes, you just get impulsed many times in the air.
I didn't think posting something I thought was cool and maybe even useful would be like dropping a damn hammer on my foot...

I didn't think posting something I thought was cool and maybe even useful would be like dropping a damn hammer on my foot...
Enjoy your stay at blockland.

I have been.
This is the worst bit of flaming I have gotten since..., Ever.
Or atleast October last year.

I made a impulse relay!

this actually IS a neat impulse.

I used it on badspot's build to make a minifig cannon (with multiplied distance added)


anyone why says this is just a relay is an idiot.


I did this with scale, it made a neat mrio shrinking thing

Badspot

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OnPlayerTouch fires about once every 250 milliseconds, so if you have an ontouch event that has a higher delay than that, multiple instances of that event will queue up before the first one hits.