Author Topic: Anybody playing on integrated graphics? I am!  (Read 3482 times)

Just wanted to share my success with very limited hardware- 15k bricks, minimal lag, running 1280x800x16 on GMA 950 (Intel 945 Express Integrated) with a C2D t5500 at 1.6Ghz and 2GB of RAM.

That means, most likely, those Atom boards can run Blockland well enough right out of the box.

Anybody else having success with integrated graphics? Please stay on topic, this is not the place to ask if you have a graphics card or not, or how to not lag.

Why are you trying to do this? OK, Blockland can run on a stuff PC, barely. What benefit does that bring to anyone?

*edit* errrr, by stuff I mean low powered. Not bad inefficient hardware.
« Last Edit: September 29, 2008, 01:39:31 PM by Otis Da HousKat »

I am :D

Intel Family Chipset 965, 2.2Ghz and 2 GB of ram.

I get a steady 45 fps with about 15k bricks and I am running it at the highest resolution.

I run it on some stuffty VGA integrated graphics, 512mb ram and 1.1GHz processor.
Do I winrar?

Geforce4 MX Integrated. ( 64 MB. D: )
512 MB RAM.
Crappy processor.
I can run Blockland just fine.

I run BL on a MacBook using Windows with some sort of GMA graphics.

Going to be playing on 1.53Ghz, 4GB Ram and, Geforce 9600M GS (1GB) >:3 New laptop next week.

Geforce4 MX Integrated. ( 64 MB. D: )
512 MB RAM.
Crappy processor.
I can run Blockland just fine.

Hell yea Geforce4 MX :D

Lol 3GB of RAM 8800GTS tri core processor 2.1 GHZ 500GB HD, But I also played blockland on a really old laptop of mine and it ran just fine but with a slight frame rate drop.

I have an integrated card : )
6150SE

I get 6FPS on 15k bricks.

Once I got 4.9FPS with like 18k bricks.

GeForce 8600 GT
2.2 GHz single core
1 GB RAM

idk how many stuff, but I can run most builds at 60 fps average with 16xQ AA

I just wanted to mention that dual or tripple or N-core doesn't really matter right now,
as Blockland does only support one core. (Most applications only use one core :P)
So the speed of one single core is important, 3ghz for me, if it would support dual cores, well, 6ghz.

I'm  just hoping developers will stop producing stuff for dual cores and finally realize that a proper N-core structure is needed.
Well, not fully the fault of the developers, I admit that, the hardware developers are part of the problem too :)


As for the thing with the integrated graphics, that really isn't such a amazing thing, when it comes to integrated graphics there are mostly two kinds of them,
the ones with their own memory, and the ones with shared memory.
If they use shared memory, well, that sucks, as they take up part of your normal ddr, and also have a longer way, resulting in a bigger latency when it comes to internal data transfers, making gpu stuff quite slow.
The ones with dedicated memory, well, are quite fine for blockland, as it doesn't have such big dependencies on the gpu, more on the cpu.

I just wanted to mention that dual or tripple or N-core doesn't really matter right now,
Wrong. On My MacPro I have every processor(8 cores total) dedicated to some task. I'm running Mac Server, Windows Server, HD security camera software, games, torrents, and various crap all simultaneously. I couldn't do all that stuff at once on a single core processor.

Wrong. On My MacPro I have every processor(8 cores total) dedicated to some task. I'm running Mac Server, Windows Server, HD security camera software, games, torrents, and various crap all simultaneously. I couldn't do all that stuff at once on a single core processor.

He meant it's not important for the subject of running Blockland.