Author Topic: SirMu bank tower (exterior is done)  (Read 2258 times)

This just in.

Quote from: Sirrus
Okay, even though I'm banned (temporarily, I hope...), I wanted to get these pictures of the SirMu tower (now the Sirrus Tower) up. Anyway,  the exterior is really really done this time. At this point, I'm working on getting all the exteriors done. The ground floor is the lobby and tower control. It's also a security checkpoint of sorts, with a locking door.

The second floor is my associate offices. One for Bling, and one for Pheonix. I didn't build anything in there, I might let them build whatever they want. Might.

The third and fourth floors I have no idea what to do with.

The fourth and fifth floors are my Penthouse, with an elevator to the 5th floor, a stairway going between the 5th and 6th floors.

The roof has three spire thingeys, and the SIRRUS TOWER. sign.

Pictures!


Lobby


Phe's office, Bling's is the same, only rotated or mirrored...


The completed tower. There's a Night (slate) version coming up.


Penthouse stairs


My penthouse, this is the only really completed part.


This is the tower with the night tower lights on. I like it. All the floors will have lights eventually, so there will be an alternative to the creepy red glow cast over the tower.


This is really coming along well.

Quote from: Sirrus
Okay, I'm unfortunately still banned (I think it expires tomorrow) But just in case I never see the light of the "reply" button again, here's some updates from the SirMu... err... Sirrus Tower.

I decided to build an entire military compound around the tower. I won't say much about it now. First, updates on the tower.

I built this tiny model of the tower on the fifth floor. When the tower is intact like this,



The model is blank, like such.



But when sections of the tower are breached by explosives,



The model lights up in correspondence to breached sections of the tower. They go back to normal when the brick respawns.

Now, onto the good stuff. Here's a picture of the Sirrus Tower sitting in it's new compound.



All I have screen shots of right now is the Shooting Range and the Armory. The two other buildings are a gatehouse of sorts and a sentry tower. The protruding tower like things surrounding the entire compound are light towers (dynamic, of course) and that's a chain link fence with razor wire on top surrounding the thing.

So here's the entire thing.



Here's the shooting range under construction. You can see the three tiered shooting platform beginning to form. I have a picture of the completed thing coming up. In the range itself, there are three targets with counters, three platforms with 4 stalls each, a gun dispenser thing in the background and controls for various stuff around the building. I tried to get detailing on the building itself, but couldn't quite pull it off in the first version of the build. I might come back in and add more later, but for now, I'm going to compensate by doing plenty of detailing on the surrounding buildings.



Here's me in one of the stalls of the completed thing.



Finally, we have the armory building.



This turned out nicely, in my opinion, inside, there's a button that cycles through various weapons and a spawn for one. There's also a bot to test the weapons on. Nothing fancy.

And that's about it. I'm really pumped about finishing this build. I have lots of ideas for the completed version in terms of buildings, so we'll see how it turns out. But for now, Buh-Bye.

damn, thats pretty nice IMO xD