SIMPLIFIED:
Everytime you do 1000 damage, you get 25 health.
It would make sense to have it make you earn more XP, because if 50s did 100 damage per hit, they would gain a level in 10 hits :/ not good.
GOT IT: Every 5 levels you get a new weapon with new damage if you do the Dungeon, I will just multiply that by 100.
MORE COMPLICATED:
It saves the level into the server, so I can make triggers based on that. And its easier to level at level 1, then 50. For now, it will be just as fast.
XP Bar.
EVEN MORE COMPLICATED:
Armor/Shield System.
XP+Health bar.
Is there any way to add another Health bar? Because both health and XP would be nice.
Magic System, another bar, mana.
Would have a set of items that drained your mana when used.
Bow system. (Well, just a sets of different power bows.)