Author Topic: ResourceMod  (Read 45482 times)

On a side note.

Item buying was not part of his mod. You could only get new picks.

Actually he had a fully working shop system before you opened this... :3

NOTE: He did not actually put it in :3

Hey uh kunit ya might have got the featherblossom word mixed up with feather bloom :P
Code: [Select]
function servercmdCreatePotHealth(%client, %Potion, %amount)
{
if(%client.quantity["FeatherBlossom"] < 1)
Code: [Select]
%obj.client.quantity["FeatherBloom"] += 1;

kunit when the brick respawns after being mined it only takes one hit to dissapear again

I dont get the buy script, seriously...

kunit when the brick respawns after being mined it only takes one hit to dissapear again

What ore?

Why the command /Resourcehelp don't work?And where are trees and buy script?!?

...I need to eat a cookies: :cookieMonster: :cookie:

no... its /dighelp and i dont know the tree one :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:


I LIKE THIS

Too intelligent

With this I can made what is wanted a year ago to do...

 :cookieMonster:Very :cookie:Mod!!!

Kunit, just package serverCmdHelp, it don't matter if there's no default function, but it can make all help commands into one. Just like I did for NameGun.
Some people may have a problem with spelling, atleast shorten it to /ResHelp

K I will in the next update.

give a man a fish and you feed him for a day, teach a man to fish and you feed him for a lifetime...


Dude this is awesome! Thanks soooo much:)