Author Topic: Help with racing project  (Read 1734 times)

I need help scripting because I have not done any in like 2 years. So here are my questions:
How would I make players and bullets slow down on colision with an object?

Could I make the tank turret drivable, but only on the X and Y axis?

How would I make a throwable object expand on colition with an object, brick, vehical, and player?

How can I turn off a vehicals gravity apon mounting the vehical?

What are the mount points on a tank?

How would I make a vehical move up and down on the Z axis with keys?


first you go and learn the scripting language. then go from there

first you go and learn the scripting language. then go from there

I know how to script. I'm asking about some of the stuff that I don't know how to do and that you or most other members wouldn't know either. But hey, it never hurts to ask.

P.S. You don't have to answer all the questions. It would be better to have some answered than none.

you cant do the last one

Just asking because I don't have Blockland yet, what does Space, Shift and Ctrl do in a vehical.



Bump. I would change the name of this topic, but there isn't a modify button.

What inspires people to think that collision is spelled "colition"?

Just asking because I don't have Blockland yet, what does Space, Shift and Ctrl do in a vehical.

Space stops.

Shift does nothing if ya do shift w it will throw away something that ya are holding.

Ctrl does nothing.

What inspires people to think that collision is spelled "colition"?

I didn't, I just forgot one "L".

And thank ye Jack, that's one question solved.

Bump.

What inspires people to think that collision is spelled "colition"?

I spelt it without the second "L" the first time, then totally wrong the second. But I'm on my PSP and was kinda tired, so cut me some slack.

Bump.

Why does noone help.