Author Topic: Color Tables & Vehicle, item and emitter variables stored in bricks?  (Read 738 times)

1. Color Tables
I'm playing around with colors tables and was wondering if there is any commands to find out the next and previous colors on the color table, or getting a random color.

2. Variables for spawned stuff in bricks?
I was wondering if there is any thing like %brick.item or %brick.emitter or such, that stores the current emitter or item.

1. Colour table?

2. Dunno, don't think so.
« Last Edit: October 23, 2008, 02:38:29 AM by Darius »

1. Colour table?

2. Dunno, don't think so.
Great help.

For colour tables, you can use getColorIDTable(colorID) to get the colour at a certain position (0 - 63).

Also, bricks do contain information about stuff spawned on them. Open up mission editor, select a brick and expand the dynamic fields section and you'll see.

1. Colour table?

2. Dunno, don't think so.

Its really pathetic how dumbasses who know nothing about coding think they can help people with coding issues.

Its really pathetic how dumbasses who know nothing about coding think they can help people with coding issues.
Well excuse me for not being worthy enough, Mr Ephialtes. Also, you were a great help too. You may as well not post, at least I was trying to help.

Great help.

For colour tables, you can use getColorIDTable(colorID) to get the colour at a certain position (0 - 63).

Also, bricks do contain information about stuff spawned on them. Open up mission editor, select a brick and expand the dynamic fields section and you'll see.

Ahh Thanks, I should of thought of that before posting about it.

Well excuse me for not being worthy enough, Mr Ephialtes. Also, you were a great help too. You may as well not post, at least I was trying to help.

How were you even helping? You didn't even know what I was talking about, whats the point in posting?

I was trying to help.
You asked what the color table was, and then answered a question incorrectly, starting with "dunno". You're not being helpful at all.

Well excuse me for not being worthy enough, Mr Ephialtes. Also, you were a great help too. You may as well not post, at least I was trying to help.

The question had already been answered. Next time, try not to fail so much.