Author Topic: Elevator Help.  (Read 2130 times)

Hello. I am new to Blockland.
I made an elevator and I was wondering if there is a way to make an event that on activate sets the color of the brick to red and then a little bit later back to green?
I've tried with delays and respawning but I cannot get the right combination to work. Could anyone help me?

OnActivate>Self>SetColor>Red
(Delay 5000) OnActivate>Self>SetColor>Green

That's what you mean, right?

Yes! TYVM!  :cookie:

I have a another problem.
See, my elevator sends someone up at 38 velocity and disappears a brick and it appears when they get there. I want to find a way to get them to go down without dying. Right now i have it so the brick disappears and they fall i need a way to make the impact supressed or something
« Last Edit: October 25, 2008, 07:46:35 PM by Minor »

Maybe if you used delays right, you could drop them down but before they hit the ground it gently impulses up a little.

I can't help that much with that, I'm making my elevators with the add-on SetPlayerTransform.

You could figure the time it takes to fall or so, then add a delay, so right before they hit the ground, it sets their velocity to zero.

Download Rotondo's setPlayerTransform event add-on.

You can have the player 'teleport' to a named block, works great for simulating an elevator.

You could figure the time it takes to fall or so, then add a delay, so right before they hit the ground, it sets their velocity to zero.
Oh, i get it :0

I tried that, but it didnt work. or seem like it didnt. i went negative at the velocity setting but it went down as normal.
I have that but I like the actual action of going up and down