Is it possible to save bricks with ownership and wrench events to an arbitrary location?
The old system was a snap with saveBricks(), and I'm glad BadSpot left it in, but that doesn't seem to save additional data under any circumstances. serverDirectSaveFileLoad() seems to load all data perfectly well, the problem is just saving it.
Provided this is impossible, I would be happy to settle for a system that saves to a normal "saves/map/name.bls" location, so long as it will overwrite the original file without asking - another thing I can't manage to do.