Author Topic: Water Datablocks  (Read 574 times)

« Last Edit: November 05, 2008, 03:59:52 PM by Kunit »

Tree();
If you mean what makes it water, use a physical zone.


Wait, what the forget. Why don't you just open Brick_Large_Cubes.zip?

Tree();
If you mean what makes it water, use a physical zone.


Wait, what the forget. Why don't you just open Brick_Large_Cubes.zip?
What the forget? Why....Nevermind I don't want to know why it is in Cubes and not a seperate file.