Author Topic: Event Team DM  (Read 1992 times)

I remember this!
the only problems were the relentless team killing, the questionable armor colors, and the map becoming a bit bland after awhile.
good job though.

i just suggest making a skybox wih events like foggy (adds fog to the map) rainy ( if possible ) sunny (no change) just some suggestions. but i loved this.

This was awesome! fun watching you make a part of it. if only you can get the team count working huh. haha. I want to eventually do something similar like this in events for learning purposes.

I remember this!
the only problems were the relentless team killing, the questionable armor colors, and the map becoming a bit bland after awhile.
good job though.

Since I've updated there is much less spawn killing.
I've changed the player look but really that all depends on who you are.
Anything is bland after a while.

i just suggest making a skybox wih events like foggy (adds fog to the map) rainy ( if possible ) sunny (no change) just some suggestions. but i loved this.

They are good ideas, however will lag the server/clients.

This was awesome! fun watching you make a part of it. if only you can get the team count working huh. haha. I want to eventually do something similar like this in events for learning purposes.

If you have any questions on variable events you know who to turn to.

do you have to get certain addons you get  :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: that many cookies if you tell me

Note: You can not have ti work fully as it does on his server thanks to custom add-ons. Namely "LoserHero's TeamDM mod".

Well this build was great fun, the only thing I left out were the evented machine guns.
It's been updated for the last time.

Thank you all who've played, or enjoyed and for those that didn't well, there is always next time.

I won't be hosting this anymore and I also won't be releasing the save anytime soon.

I hope this inspired some people to try and make their own Team DM's or maybe other things
with the variable events.