You could probably package the onCollision or something similar to do killBrick();. Not exactly sure how that works though
switch$(%col.getClassName()) { case "fxDTSBrick": %col.delete(); default: Parent::radiusDamage(%this, %obj, %col, %distanceFactor, %pos, %damageAmt)}
that sounds completly complex cause i dont know what your talking about
Then why are you posting in here?