Ok, To import interiors you do this. Make something with torque constructor. Save it to your computer. Now export it. highlight export, nothing else. then hit export (torque game engine map2dif plus) or something like that (NOT TORQUE ADVANCED) Now, go under disk C- program files-blockland-base-data-shapes. Export it to shapes. Now go into blockland. Open up the creator window and go under that section, your model should be there.