usage: (Point3F pos, Point3F boxSize, bitset mask)
e.g:
%position = %client.player.getPosition();
%boxSize = "32 32 32";
%mask = ($TypeMasks::FxBrickObjectType | $TypeMasks::PlayerObjectType);
initContainerBoxSearch(%position, %boxSize, %mask);
while(%searchObj = containerSearchNext())
{
echo(%searchObj);
}
will search for bricks or players within a 32x32x32 box at the clients position.