Author Topic: Event help  (Read 775 times)

 :panda: i was recently playing a fun zombie game but i coundn't help notice that my friend was using a events control pannel he made bombs and zombies appear just like that but i know you use events.

So..whats the question?

i know how to use other events but i want to know how to get them to appear some were else like in the bedroom your on the south side press a event brick and it spawns a zombie or projectile at the other side what event do you use?

i know how to use other events but i want to know how to get them to appear some were else like in the bedroom your on the south side press a event brick and it spawns a zombie or projectile at the other side what event do you use?
go to the brick you want to be effected
wrench it
name it
go back to the events
where is says [self]
                       [player]
                       [client]
go to where it says [named brick]
select it
fill out the event you want!

go to the brick you want to be effected
wrench it
name it
go back to the events
where is says [self]
                       [player]
                       [client]
go to where it says [named brick]
select it
fill out the event you want!
You failed at being helpful.

Here is what you do.

Where you want the projectile to spawn from, lay a brick, name it 'spawnProjectile1', then turn collision and rendering off.
Go to where you want the button to trigger the projectile to be, place it, then call it 'projectile1Trigger'.
On events on brick 'projectile1Trigger', do these events:
onActivate>NAMED BRICK[spawnProjectile1]>spawnProjectile>[whatever you want]

Hope that helps.

All he want to know was how to make a brick affect another brick... but yours helps more. :P

You made me look bad!

I didn't try to, but yours was all over the place and made zilch sense, to me.

I didn't try to, but yours was all over the place and made zilch sense, to me.
I am tired, I whipped it together in five secs... it was my fault.


NONONO.
Ethan, you of all people should know rendering must be turned on to spawn a projectile.

>:O

NONONO.
Ethan, you of all people should know rendering must be turned on to spawn a projectile.

>:O
Oh? I thought that was Ray casting.
Never tried it, just know events off the back of my hand.

All you gotta do is give the brick you want to be actiated on relay a specific name.