Author Topic: Torque exportation help  (Read 430 times)

Im using Torque constructor to import a shape but Torque won't finish the exportation
This is the Execute Script:


Converting scene to map
Map: /private/var/tmp/folders.502/TemporaryItems/zombie block.map
Copying textures to /Applications/Blockland v10/base/data/shapes ...
 concrete.jpg
 corr_metal.jpg
Executing map2dif_plus -o "/Applications/Blockland v10/base/data/shapes" -t
"/Applications/Blockland v10/base/data/shapes"
"/private/var/tmp/folders.502/TemporaryItems/zombie block.map"
Cleaning Up ...
Deleting auto converted map ...


And then nothing happens