Author Topic: Hidden GUI-Partical Editor  (Read 1074 times)

Today in Mr. Wallet's Rise of Blockland, someone (I fail to remember his name) pointed out something interesting. In the Edit GUI place, there's an unused GUI. Its called "Particle Editor". It Appears this is used for real time changing of particles.
There is also a script for this.

Quote from script:
Quote
// The Particle Editor!
// Edits both emitters and their particles in realtime in game.
//
// Open the particle editor to spawn a test emitter in front of the player.
// Edit the sliders, check boxes, and text fields and see the results in
// realtime.  Switch between emitters and particles with the buttons in the
// top left corner.  When in particle mode, the only particles available will
// be those assigned to the current emitter to avoid confusion.  In the top
// right corner, there is a button marked "Drop Emitter", which will spawn the
// test emitter in front of the player again, and a button marked "Restart
// Emitter", which will play the particle animation again.

I don't know about you, but this seems like it would be very handy. Hopefully this will be available to all admins in the server, alleviating the need for many Particles.

It also has:
//TODO: animTexName on Particles (max 50)

If that's all that's needed for this to be done, then please hurry up. We need this resource.

Note: This currently useless GUI can be accessed by typing
Code: [Select]
toggleParticleEditor(1); Into the console.

I seen this long ago useing F10 :D

Still, its interesting. This half-realized idea that would be so beneficial and handy, sitting half done and hidden.

I found it a long time ago, i tried to get it working by using the scripts from the Torque Game Engine's Particle Editor... I failed