Here's some reasonably fresh stuff I made for an RPG I will never finish:
You're a thief, so you do a lot of lock-picking (shown in the side-view of a lock ala oblivion and trilby: art of theft) and four-digit keycode guessing.
The other stuff is mostly HUD elements for the battle system, except for the red button which I don't remember why I made.
It's a bit messy because I pretty much start a sprite anywhere I want on the canvas in graphicsgale.