Author Topic: DTS 2 BLB  (Read 1276 times)

Could someone please make a full in-dept tutorial on how one would get a dts model into a blb file. (Blockland brick file)

Luckily you can't. You'll have to wait for people that aren't stupid to make them. Me and TheGeek are making a bunch of arches at the moment.

Me and TheGeek are making a bunch of arches at the moment.

Any previews? :3 *drools*

Luckily you can't. You'll have to wait for people that aren't stupid to make them. Me and TheGeek are making a bunch of arches at the moment.
Alright. Could someone explain how the blb system works then?

Alright. Could someone explain how the blb system works then?

Its a right of passage to making them - you have to figure it out for yourself (or use the revolutionary never-seen-before search functionality if you suck too much).

Quote
The only way to make bricks is to write in the coordinates for each vertex, normal and UV of each face into a .blb file which you can open in notepad. Have fun.
Whoa, after reading that the text in the notepad makes more sense, but still complex overall. It'd be nice to have a 3D example to a ramp brick written code on the images. I understand some of it but I'm at a complete lose on where these cords are. But I guess I don't want to spend hours trying to work it out.

Whoa, after reading that the text in the notepad makes more sense, but still complex overall. It'd be nice to have a 3D example to a ramp brick written code on the images. I understand some of it but I'm at a complete lose on where these cords are. But I guess I don't want to spend hours trying to work it out.

Wait wait, you can do this in Notepad? Holy stuff.

Gonna get in on this.