Author Topic: wrench event spike bomb  (Read 967 times)

im trying to make a wrench event were i click a button and a brick shoots spikes in almost every possible direction. Is there a way to do this with puting in ten million actions?

Yes 'Onactivate>Namedbrick>Spawn projectile' make a bunch of these events and make them shoot different directions

but u have to do that a billion times

You have a spike projectile?

no, i just said spike but i'm realy going to use bolt from cross bow. that was off topic, pls help me answer my question

is there any possible wrench event add-ons that can tell it to repeat events, or that alows u to make a billion things at once and all that i have to do is change direction

Yes 'Onactivate>Namedbrick>Spawn projectile' make a bunch of these events and make them shoot different directions
by the way g123456789 if i did it that way i would have to put in over 2551 commands (thats not a random number, i did the math lol)

(thats not a random number
Yes that is. You'd only need around 25 commands.

Yes that is. You'd only need around 25 commands.
not if I want to do almost every spot the first one would be 50 0 0 then the next one 48 2 0, 46 4 0 and so on then its -50 0 0, -48 -2 0 and 0 50 0 and a bunch of other thins (in a more orderly fashion though)

or even better,
onactivate>self>firerelay
onrelay>self>firerelay
onrelay>self>spawnprojectile[projectile] [ 0][ 0][ 0][1][1][1]
onactivate>self>toggleeventsenabled[0 1]

i'm doing that from memory, see if it works? the onactivate you can change to most any input

not if I want to do almost every spot the first one would be 50 0 0 then the next one 48 2 0, 46 4 0 and so on then its -50 0 0, -48 -2 0 and 0 50 0 and a bunch of other thins (in a more orderly fashion though)
That's dumb and you're an idiot.

That's dumb and you're an idiot.
i guess u dont get what i mean


no, my dad will kill me if i spend 24 7 on the computer

Why do you need this button anyway?

To impress people with your event skillz? If so then figure it out yourself.