Poll

Should I package everything together (2 weeks) or release an update daily?

Package it together.
Daily updates.

Author Topic: Destiny RPG (Medieval)  (Read 18301 times)

Bump. :3
I finished a working combat level, so when you kill someone you get their level exp. Yesterday I forgot to make a check if they're dead before giving exp, so I took advantage of the glitch and got to 28k combat on Server B :D. I'm pretty much immortal to damage below 1000.

I also made a working bank system :D But people are a bit confused as why inventory slot 1 is really slot 0, so I guess I need to fix it so inventory slot 1 is 1, not 0 when you bank. :P

Server A / B should be up soon, when JayDee gets up :D


I also made a working bank system :D But people are a bit confused as why inventory slot 1 is really slot 0, so I guess I need to fix it so inventory slot 1 is 1, not 0 when you bank. :P

$slot++;

xD

I wrote your theme song:

Destiny... RPG... yes it rhymes... all the time
ITS SUPEEEEEEEEEEEEEEEEER FUUUUUUUNNNN
ITS SUPEEEEEEEEEEEEEEEEER ADDIIICTIIIVE
Destiny Rpg!

$slot++;

xD
Hurry up and give me npc bot plsch. I don't care if they don't have custom faces or decals.

And also nice colten.

Hurry up and give me npc bot plsch. I don't care if they don't have custom faces or decals.

And also nice colten.
I think I should 'Test' these bots first :3

I think I should 'Test' these bots first :3
Whats to test? They stand there you click you go do quest stuff you come back you get rewards.
Also Truce, make it so you can have daily quests aswell, that you can do over and over again.


Do they move? :o
I don't know if Truce actually made moving ones, as far as I know he was making the quest bots. But there will be guards that move around towns that defend the town from enemy bots that stray, and there is enemy bots that move around in their assigned area.

I don't know if Truce actually made moving ones, as far as I know he was making the quest bots. But there will be guards that move around towns that defend the town from enemy bots that stray, and there is enemy bots that move around in their assigned area.
I think I should test these walking bots when they come out
*wink wink*

this looks like i combination on World of Warcraft and Runescape o.o
looks friggin awesome tho


I think I should test these walking bots when they come out
*wink wink*
Yes yes, I have working enemy bots (bandits) that walk around and attack people, but the only problem is that they just keep randomly walking and don't stay in the area they were spawned (I guess it would be ok if the npc was in a dungeon), "Hey look! That bandit is on the other side of the map!" and I also need to make them spawn from bricks, rather then a command.

Yes yes, I have working enemy bots (bandits) that walk around and attack people, but the only problem is that they just keep randomly walking and don't stay in the area they were spawned (I guess it would be ok if the npc was in a dungeon), "Hey look! That bandit is on the other side of the map!" and I also need to make them spawn from bricks, rather then a command.
Omg :o
If you happen to get a working bot mod...
Would you maybe release it? :D

No DRPG :( play DRPG if you want to use them ;)