Author Topic: Output Event - ifProjectile  (Read 7696 times)

Output Event - ifProjectile
A variable output event for testing projectiles.

This is a variable output event that simply tests whether a projectile is a specified one or not. For example, if you wanted to make an "event tree," you could have it check for onProjectileHit -> ifProjectile -> Sword Slice. If the variable is true, you can make the tree be chopped down.

Do note that this variable event is located under the Projectile output category, not Self or Named Brick, unlike other variable events. Don't worry if you can't find it on the list after downloading -- you're probably looking in the wrong place ;)

Also, note to scripters: I had to create a special package that identifies $processBrick, which is the last brick to process an input event. Feel free to access that whenever.

Download (Last Updated: Fri Dec 26, 2008 8:30 am)

Put into the Add-Ons folder in your Blockland folder.

Required Add-On
This Add-On requires in order to work, so make sure to download it too!

Click Here to view this file on the RTB Download Manager

Awesome, I just needed this the other day.

awsome, you have my download all the way

Prepare for more advanced rpgs out the ass :\.
But anyways nice job.

Excellent work! LilRobot will find this very useful. DLing.

Omg O.o I was thinking of requesting this yesterday...

Thanks,I was making Ore with my variables.
But people with bows could mine ore D:

this will be very useful. nice job.

Genius thank you <your on quite a streak of posts >


Excellent work! LilRobot will find this very useful. DLing.
we did an epic pokemon RPG together once.
was epic.