Author Topic: please post codes chat emotes ect anything to edit blockland thats funny/fun  (Read 7028 times)

Making yourself bigger or smaller is pretty easy, just go in console and type 'FindClientByName([name]).player.SetScale("[numbers here]");' without the 's, ex. FindClientByName(Robo).player.SetScale("10 10 10");. Maximum number is 10  and minimum number is .1.

i keep loving telling you guys talk("chat"); DOESNT DO ANYTHING ON CHAT

I miss findclientbyname("name").player[.name / .suffix / .prefix]=" ";

Best way to annoy General Ownage.



Also,

Messageall(' ',"chat");

Messageall('MsgAdminForce',"Hai");

[if making this a normal chat thing then do not put any space in between the '. Just put two of them and leave it blank. MsgAdminForce just brings up the audio from when an admin is made in the server.

Also,

Findclientbyname("playername").player.delete

basicly a kick command. Unless badspot changed it in V9 or 10.

Oh, and if Talk(); does not work, you are doing it wrong.

You can still do .clanPrefix and .clanSuffix General Omega. Not to mention, they are stored on the client, not the player.
Epic lulz:
(As Host) localClientConnection.clanPre fix = "<bitmap:screenshots/Blockland_00001>";

It is .clan(position) now? I tried it without "clan" and it worked in V8 I am sure. That or my memory is screwing with me again. As for the pic, that is how Laremere did that in his server. I wonder why he took .name out though.

.netName, .name, .LANName, and .BL_ID are still there, however you cannot change any of them at all.

I forget but I remember MegaScience spamming the chat console Nixill had so that if you talked you got kicked from the server. Nixill had to be the one to stop it due to the fact that he could not be kicked.

You can still do .clanPrefix and .clanSuffix General Omega. Not to mention, they are stored on the client, not the player.
Epic lulz:
(As Host) localClientConnection.clanPre fix = "<bitmap:screenshots/Blockland_00001>";

Tags are scaled down, unfortunately.
Also, for your response to tree, there's a lot more info than you think in ServerConnection.
Client-sided scripts can be very powerful if you access said information.

Omega, you don't .delete the player, you call it for the client to kick them.
The parameter can also be a reason. For example,

findClientByName("Truce").delete("Kick'd :O");

I forget but I remember MegaScience spamming the chat console Nixill had so that if you talked you got kicked from the server. Nixill had to be the one to stop it due to the fact that he could not be kicked.
I remember Ephi messed with Nixill's console so if Slick used the letter a, Slick got kicked.

Oh, and if done right. (Incredibly easy) You can kick the local client, and have the server still run.

No, I said that it basically works the same way as kicking them. It just deletes the client connection.

As for kicking the host. Kunit did that to zoneark because me and kunit were explaining client connections to him. As for as kicking him. stuff load of lag. Kunit made it run on a schedule so as he can leave before it happened. I stayed. So much lag that it was annoying.

I remember Ephi messed with Nixill's console so if Slick used the letter a, Slick got kicked.

Haha, I remember that.
I had messed with it later and made the chat all in 13375p34k.

No, I said that it basically works the same way as kicking them. It just deletes the client connection.

As for kicking the host. Kunit did that to zoneark because me and kunit were explaining client connections to him. As for as kicking him. stuff load of lag. Kunit made it run on a schedule so as he can leave before it happened. I stayed. So much lag that it was annoying.
Hmm, I don't recall anyone complaining about lag when I deleted my own client. It was funny, the server was called "It's a trap!", it was non dedicated, with no host. When about 4 people were in the server, I loaded the tutorial. :D

I don't know. It was just plain weird. I guess you did it with better internet then Zoneark.

i keep loving telling you guys talk("chat"); DOESNT DO ANYTHING ON CHAT
Are you hosting the server?

If so, and
Code: [Select]
talk("text"); isnt working, try
Code: [Select]
announce("text");

i keep loving telling you guys talk("chat"); DOESNT DO ANYTHING ON CHAT
You're supposed to enter it in console, dipstuff.