Either a link to a topic with answers (search on this site sucks)
Or an explanation will do nicely.
Here is what I tried to do by comparing the ones that worked to mine:
-Made the sounds
-Named them with the folder/zip name in front (i.e. Randoms Pack has "Random_Fire"
-Made the "Server" Document.
datablock AudioProfile(Random_Flames_Sound)
{
filename = "./Random_Flames.wav";
description = AudioClosest3d;
preload = false;
};
This being an example of one sound...
-Made the "Description" Document totally copying Eric Hartman's Beeps, Which will be changed once worked.
Title: Random Sounds
Author: Not Eric Hartman
Various random sounds to liven up your events.
Example of Description
-Made the new WinRAR Zip Document
-Placed all the files into it.
-Placed in Blockland/Addons Folder.
-Went into game, they appeared on the list. Did Not Play the sound.
WHAT did I do wrong.