Blockland Forums
Home
Help
Login
Register
Blockland Forums
»
Archive
»
Mapping Help
»
DTS/OBJ to dif?
« previous
next »
Print
Pages: [
1
]
Author
Topic: DTS/OBJ to dif? (Read 2307 times)
GhostOfBetaTapes
January 25, 2009, 08:00:33 PM
I made a nice interior for a map I'm working on, everything's working perfectly, but I can't export to dif from Wings or Blender. Can anybody help me?
Ad Bot
Advertisement
Packer
January 26, 2009, 06:51:00 AM
Depends on how you modelled it, if you didn't model it out of boxes then you won't be able to export it. To put it simply you can only model interiors with QuArk/Hammer/Torque Constructor unless you know what you're doing.
Resonance_Cascade
January 29, 2009, 08:13:52 AM
You could try exporting to the Quake .map format and then using map2dif to convert it to a dif.
Wedge
January 29, 2009, 08:22:06 AM
There's a tutorial somewhere on setting up blender to model only in convex shapes and to convert concave polygons into convex ones, which should import fine into quark or hammer or export as a .map file.
I'm not sure where it is though.
Print
Pages: [
1
]
« previous
next »
Blockland Forums
»
Archive
»
Mapping Help
»
DTS/OBJ to dif?