Author Topic: Garry's Mod Gallery  (Read 1528191 times)


I spy the TF2 logo on the gun.

I still don't get why Valve made Env maps glow so much in dark area's. It drive me nuts and diamond's don't reflect the sky in a pitch black room.
Of course then again I think it might just be the way the maps are applied to the texture.


I'm currently using that, but that's what's causing the lighting to fail, there needs to be ground being rendered for it to work i guess, Aphtonites suggested i use a transparent texture instead of the nodraw texture, i wonder if that might work
Try tools/blocklight




Back on my little flashlight-laggyness problem...
Where can I find those options? I also want to lower my emitters a bit.

The only laws I follow...

Just got broken.

Here's some more I just made:

What do you mean you don't know where you are!? You're supposed to be working on that report!


Me and Ernie at the pier.


Hm. I didn't expect this to work at all.

What the- Oh forget..

Oh wait, what's that in it's hand?

He should run now.

Well this is just dandy, that Vortigaunt just HAD to burn down our home didn't he. We met an army vet who came back from Afghanistan and discovered that his home had been robbed and his family murdered,his name is Joe, and he found some old WWII stuff in the pile of crap behind us.


Later, a kind engineer took pity on us and built this shack for us. It's not much but it's better than that alley. Joe is off getting the beds.
« Last Edit: February 14, 2010, 11:19:29 PM by Irishbandit »

In my opinion, how Heavy + Medic really works out:

My garrys mod it is broke right now :c

i cannot pose.

Page Stretch
This one's my new background, the others are pictures from the same scene




I claim page 152 in my name!