Author Topic: output event-setowner please help!  (Read 594 times)

Hello,i recently started makeing a place but i need to make a output event to finish it,i need a script that makes it where when a person clicks a brick it makes them owner,how would i do this? all i got so far is

function fxDTSBrick::setOwner(%brick)
{
 
}
registerOutputEvent("fxDTSBrick","setOwner","Self fxDTSBrick   Player Player   Client GameConnection");


Free super admin at my place for helping and code to come to my place during beta testing to help test

Bricks have ownership. Look it RTB settings, it says 'Bricks lose ownership after:'. That proves bricks have ownerships.

Maybe you need to package it, I wouldn't listen to my advice though...

Packaging is better if you if you need to make a ingame disable/enable function.

Bricks have ownership.
Well duh

If you make a brick it's yours


Try doing a dump(); on a brick to see what you can find.