Author Topic: Physics + Events?  (Read 2091 times)

i am very confused with all this data talk
simple question:if i had a mountain,and if put an event so where a car slams into the base bricks/cubes/trees could come down by fakekill and hit said car?

Been suggested a thousand times.
People have been told it's impossible a thousand times.

You could have a wall or tree that fake kills itself every 10 seconds or so, then if a car drives into it it will be knocked over. You could not, however, have those bricks damage the car or be picked up.

Penguin slide :D

Make a penguin out of bricks on a slide, and then have the bottom bricks kill. Sliding penguin :D

You could have a wall or tree that fake kills itself every 10 seconds or so, then if a car drives into it it will be knocked over. You could not, however, have those bricks damage the car or be picked up.
:D

Penguin slide :D

Make a penguin out of bricks on a slide, and then have the bottom bricks kill. Sliding penguin :D
You can't have "stacks" of bricks with physics yet, as far as I know. If you fake killed all the bricks to get them as physics bricks then the penguin would fall apart halfway down the slide. Which would be fun :cookieMonster:

You could have a wall or tree that fake kills itself every 10 seconds or so, then if a car drives into it it will be knocked over. You could not, however, have those bricks damage the car or be picked up.
i mean like OnVehicleTouch fakekill ability

Then the vehicle would stop as it 'bumps' into the bricks before they're fake killed. My method would look better.

Then the vehicle would stop as it 'bumps' into the bricks before they're fake killed. My method would look better.
Actually that is a matter of opinion. The person could very well want the vehicle to get slowed down when it hits stuff for a more realistic effect.

Stopping completely and possibly flipping or bouncing isn't really a realistic effect.

While going right through pushing over a large brick with little effort as just a minifig doesn't make much sense either. But hey good thing we are playing a game, where we shoot fire out of our feet and make bricks appear magically.