Author Topic: Counter Strike - A CityRP mod.  (Read 17875 times)

« Last Edit: May 14, 2009, 12:16:50 AM by Bind »

huh sounds cool!first post! happy? and yes this was my first...
« Last Edit: February 25, 2009, 01:02:40 AM by masterockets »


This mod is stuff if it requires cityrp to be disabled, AND runs off the same 'engine'. cigarettes need to learn how to rename stuff.

huh sounds cool!first post?
does anyone really care other than you?

This mod is stuff if it requires cityrp to be disabled, AND runs off the same 'engine'. cigarettes need to learn how to rename stuff.
i didn't know it was that hard to uncheck one check box.
Is it that painful?

not really... i'll EDIT it
does anyone really care other than you?
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GAHHH!!!
« Last Edit: February 25, 2009, 01:09:29 AM by masterockets »

i didn't know it was that hard to uncheck one check box.
Is it that painful?
I didn't know it was that hard to make a mod compatible.

Is it that painful?

I didn't know it was that hard to make a mod compatible.

Is it that painful?
you would know.
if you want to complain bout this, go on bdu forums.

you would know.
if you want to complain bout this, go on bdu forums.
How would I know?

And I'm allowed to complain here. CityRP was stuff. The engine is stuff. This is stuff.

How would I know?

And I'm allowed to complain here. CityRP was stuff. The engine is stuff. This is stuff.
this is stuff? there is no way you could have tried this mod completely in the 30 min of its release.

this is stuff? there is no way you could have tried this mod completely in the 30 min of its release.
"A CityRP mod"

Quite obviously no need to test.

I agree. The cityRP engine is stuff.

"A CityRP mod"

Quite obviously no need to test.
Haha ok buddy.

I agree. The cityRP engine is stuff.
You to?
Flaming something you haven't even tried. That's awesome.