Author Topic: The new and improved 3D model topic!  (Read 4682419 times)

I understand that you say it's an old idea, but where was this requested and who requested it?
Yea, I kinda just told you...

Don't get too excited buddy, Racer thought of that a long time ago.

I brushed over it when I did my PMG.

You have to scale the things that are attached to the nodes you want to hide and place them inside of the gun.

And I don't know if he finished, but he didn't release.

Yea, I kinda just told you...

And I don't know if he finished, but he didn't release.

Olol, i didnt notice your post :3 sawry

Edit: Then we hide the nodes on the player, does it scale the nodes and hide it in the playertype? :o
« Last Edit: June 29, 2011, 09:49:13 AM by mazeribot »

Olol, i didnt notice your post :3 sawry

Edit: Then we hide the nodes on the player, does it scale the nodes and hide it in the playertype? :o
No, because players have different properties than weapons.

Edit: De-faulty (uciwatididthar)



icwutudidthar
I don't, it's a paint can, but what's strapped to it?

I don't, it's a paint can, but what's strapped to it?

De-faulty (uciwatididthar)

Default paint can, De-faulty.

I don't, it's a paint can, but what's strapped to it?
It's a lighter.

So it can be a makeshift flamethrower.

Default paint can, De-faulty.
Aren't I so punny.

That stock is the wrong stock for a M16. and that other thing is wierd.... what is it?

Kel-Tec KSG

Rawr.


I think I could render bigger and use it as wallpaper.

Rawr.

I think I could render bigger and use it as wallpaper.
Do it. It actualy looks pretty nice :D

Do it. It actualy looks pretty nice :D

I didn't actually do the area pretty big.. Eitherway, I began render at 1980 x 1024. Also lowered intensity for the lights.

You guys have played Crysis, right?

Well, anyway, is it possible to make a gun a lot of Attachments and make a script to hidenodes on the gun? Because that would be a solution for our multi attachment guns.
Kinda like how you change attachments on the guns on Crysis, just with a transparent-looking GUI with a picture of the weapon in it and tabs to change from NONE to whatever attachment you want on it.

This idea will probably change weapons in blockland as it is today! :O
My friend HellsHero told me he was working on making that when I asked him to join my minecraft server.

No, because players have different properties than weapons.

Edit: De-faulty (uciwatididthar)

-snip-
You better release that.
*pops knuckles

There, I rendered this:



Just that the real render is saved in 1980x1024.

The "RGB" pattern is done counter-clockwise, as you can see.