Author Topic: The new and improved 3D model topic!  (Read 4683570 times)

A spaceship cant have 2 giant cannons without someone calling it a weapon?
Madness!
It still looks OP'd :/


A spaceship cant have 2 giant cannons without someone calling it a weapon?
Madness!

Use giant cannons for reverse thrust in the event of an imminent catastrophic crash with an orbiting stellar body.
Genius!


Use giant thrusters for reverse thrust in the event of an imminent attack from the Empire and you need to fire your giant loving cannons
Genius!


Oh my. It does look better if I straighten out the blade near the hilt. The curve there was a remnant of the old method I used to curve the blade. The blade from the bottom of the handle to the tip of the blade is exactly as tall as a Blockhead.

So, does anyone still have a problem with my katana? Might fiddle with the hilt a bit more.

Oh my. It does look better if I straighten out the blade near the hilt. The curve there was a remnant of the old method I used to curve the blade. The blade from the bottom of the handle to the tip of the blade is exactly as tall as a Blockhead.

So, does anyone still have a problem with my katana? Might fiddle with the hilt a bit more.

The blade is still a bit too thin, needs to be broader

The blade is still a bit too thin, needs to be broader
I'll fix it when I have time.

*tear* You have come a long way.. Finally you are finished.

On second thoughts, smooth shading looks too good for Blockland.

289 tris.

yeah fiddle with the hilt. otherwise good.

I'd probably try to cover up some of the triangulation. It just looks bad on the pumpkin, otherwise it's pretty nice.

I'd probably try to cover up some of the triangulation. It just looks bad on the pumpkin, otherwise it's pretty nice.
It does look better. I'll go with this.

The shading-groups trick would probably add a lot to the appearance too, just to make the ridges more prominent since the colour blends at certain angles.
Otherwise, it's pretty nice