Your face when Blender 2.62 update. I'm jumping in joy over here.
http://www.blender.org/download/get-blender/Some highlights from the release log:
http://www.blender.org/development/release-logs/blender-262/
UV ToolsMany new UV editing tools were added: an advanced interactive stitch tool, to align and join together UV islands. A subdivision surface aware UV unwrapping to reduce stretching. Seam marking in the UV editor, and a tool to compute seams for islands. Sculpting tools to grab UVs and relax or pinch unwraps.
"Carve" BooleansThe boolean modifier now uses the Carve library, which should give much improved results. This library is more stable and faster, resolving old well-known limitations of our previous library. The general workflow and options available in the user interface are unchanged, usually the modifier will simply run faster and produces a better output mesh. However there also some changes in behavior.
Remesh modifierThe Remesh modifier is a tool for generating new mesh topology based on an input surface. The output follows the surface curvature of the input, but its topology is a uniform distribution of quads. It can generate smoothed output or tag sharp features to better capture corners.
LoopTools is default!
TIME TO UPDATE!