Author Topic: The new and improved 3D model topic!  (Read 4697965 times)

I finally found Kirby Air Ride models, yays
-snip-

I love you.

Nekram, those joints shouldn't be attached to each other.

I finally found Kirby Air Ride models, yays

GIVE ME THEM

ALL OF THEM

I MUST PUT THEM IN GMOD

CAPS LOCK

I finally found Kirby Air Ride models, yays


If we can flatshade those and put them into Blockland, I would go on a merry jolly spree of building City Trial.

Your face when Blender 2.62 update. I'm jumping in joy over here.
http://www.blender.org/download/get-blender/

Some highlights from the release log: http://www.blender.org/development/release-logs/blender-262/


UV Tools
Many new UV editing tools were added: an advanced interactive stitch tool, to align and join together UV islands. A subdivision surface aware UV unwrapping to reduce stretching. Seam marking in the UV editor, and a tool to compute seams for islands. Sculpting tools to grab UVs and relax or pinch unwraps.


"Carve" Booleans
The boolean modifier now uses the Carve library, which should give much improved results. This library is more stable and faster, resolving old well-known limitations of our previous library. The general workflow and options available in the user interface are unchanged, usually the modifier will simply run faster and produces a better output mesh. However there also some changes in behavior.


Remesh modifier
The Remesh modifier is a tool for generating new mesh topology based on an input surface. The output follows the surface curvature of the input, but its topology is a uniform distribution of quads. It can generate smoothed output or tag sharp features to better capture corners.

LoopTools is default!

TIME TO UPDATE!
« Last Edit: March 30, 2012, 08:53:50 AM by Demian »

The UV thing seems nice but i don't see myself using any of those other additions any time soon though

Vertices and stuff. View full res for marginally less ugly.





Loading those images made my phone loose it's 3G signal lol.

Loading those images made my phone loose it's 3G signal lol.
Pardon the 1080p but I didn't want to reposition the camera.

Nekram, those joints shouldn't be attached to each other.
It's 2010 stuff. I already know that.

If we can flatshade those and put them into Blockland, I would go on a merry jolly spree of building City Trial.

Flatshade =! Blocko

Blocko shouldn't mean a horribly triangulated faceted mess. The key to Blocko lies somewhere in the right use of smooth shading, the simple textures and the well balanced details. Blocko is like those old toy cars, with simple details at key points.

Feel free to disagree.


It's been a long time my friends.


When I grow up I want to work at H&K