Author Topic: The new and improved 3D model topic!  (Read 4882577 times)

what's that watermark on the top-left corner

what's that watermark on the top-left corner
Demos are fun

-snip-
ok i was mad when i did this
Please pretty please will you make this an add-on?

Fudge

Water looks more transparent :c


Using blender, if I am making a barrel on a gun and I use the loopcut to cut at the end of the barrel and I want to extrude that section how would I do it?
I don't know how you extrude a whole ring. I know I can do it individually and fill it in with faces but that would make the barrel have more sides that I want

[IMG]http://i796.photobucket.com/albums/yy241/nekram/okno.png[/im g]
ok i was mad when i did this

I want this in-game for some reason.

Something's wrong with my unwrapping.



It looks okay here, but...



That tiny speck at the far left on the UV is both the belt and a part of both legs. Why is everything so squeezed together?

you finally got that right!
Very late but it seems I'm not alone...

Something's wrong with my unwrapping.
It looks okay here, but...
That tiny speck at the far left on the UV is both the belt and a part of both legs. Why is everything so squeezed together?

get on steam so I can instantly message with you and fix the problem with trial and error, instantly.

Something's wrong with my unwrapping.



It looks okay here, but...



That tiny speck at the far left on the UV is both the belt and a part of both legs. Why is everything so squeezed together?
PM me the blend and I'll take a look at it.
« Last Edit: May 08, 2012, 11:13:57 AM by Demian »

Rigged that character I posted awhile ago.
I will avoid texturing it at all costs.

« Last Edit: February 03, 2013, 08:16:29 PM by Lunar »

we don't see a lot of people using Zbrush around here.
I recently got Zbrush, and I love it!
Nice work

looks like sculptris to me