Author Topic: The new and improved 3D model topic!  (Read 4664999 times)

I got my hands on terra's model from khbbs and I was just making some animations for it



its supposed to be some sort of dash thingy idk
ooh.
send me model without anims.
I wanna try this.




Gentlemen, Commando V2

Now with bendy arms and legs and a snazzy helmet band :D

His Arms need to be a tad longer though :I

Looks like it should be its own game. If it were I'd totally buy/play/have love with it


Looks like it should be its own game. If it were I'd totally buy/play/have love with it
Might make it a future project or something I dunno.

For now its a playertype, I'll work on more later.


Tacticool Armored Guy




Nice job Jink lols


my oh my khain someones outdone themselves

Tacticool Armored Guy



Nice job Jink lols


Usukgodie ok khakiman pls


Made a model variant for the arms, hoping to work on a variant for head and body soon.
I know there's triangulation.
what the forget am i looking at
that doesnt even look creepy or disturbing or mutated it just looks like a mess

I like it, depending the way it's scripted it will be a hella fun to play with.

what the forget am i looking at
that doesnt even look creepy or disturbing or mutated it just looks like a mess
Actually is a mess because I have most of the node acessories visible so they are colliding with one another.

Hey guys need some help yet again.

When making a playertype should I leave any part that should be coloured white or what? im a bit confused.

things i'm doing instead of working on the cougar:


Hope you've got good cooling  :cookieMonster:

I got my hands on terra's model from khbbs and I was just making some animations for it

-snap-

its supposed to be some sort of dash thingy idk
You reminded me that I have a bunch of models from the N64 that I wanted to animate.