Author Topic: The new and improved 3D model topic!  (Read 4316973 times)

Mount point or bone placement has absolutely nothing to do with the direction the model will face when exported in game. It is entirely dependent on what direction the model is facing when you export.

Rotate the model 90 degrees clockwise along the red axis and your model will be good.

I think I know why it's doing it and I'm handicapped

apparently I got the idea somewhere that you should disable the armature on export. I probably shouldn't do this.

You can also rotate it and offset it using the datablock code :)

So I made this topic in hope to find someone who is talented at modelling maps for my game project.
http://forum.blockland.us/index.php?topic=293131
Is anyone here who could do it or knows somebody who could help?

If I had time I would help, I used unity a lot back in the day.

If I had time I would help, I used unity a lot back in the day.
Well technically you don't have to worry about unity, we just need someone who can model and then export the map as .fbx so we can import it in the game.

I've never actually worked with fbx before in all my years of modeling. It seems by the pre alpha video you released that there are parts of the map that have special properties, such as glowing, textures, etc.

I don't know how well this will translate from Sketchup to FBX but I could try at some point. I'll notify you if I ever find success in my experiments.

I've never actually worked with fbx before in all my years of modeling. It seems by the pre alpha video you released that there are parts of the map that have special properties, such as glowing, textures, etc.

I don't know how well this will translate from Sketchup to FBX but I could try at some point. I'll notify you if I ever find success in my experiments.
Nah those are settings we change inside Unity, don't worry about it.

so um i tried higher poly modelling, it's not REALLY detailed but ye sorta

what u guys think? its a space pistol


It looks a bit to smooth on the octagons




Rifle I made over the last 2 and a bit days, click for 3D goodness.

is it normal to be able to make something like that in two days

is it normal to be able to make something like that in two days
maybe without sleep or food