Author Topic: The new and improved 3D model topic!  (Read 4643466 times)

oh yes i like this page

edit: stuff

i like the last page

Wagon (View in 3D)
Heh that reminds me a lot of Barnabas' style and some of my older models, very nice.

ok so i applied rotation and scale but the model's still acting like a bitch


For Blender, do edits made for animation have to be in object mode? i.e. do I have to apply the mirror modifier.

trog give us the cool smile model now



I've always wanted to make this model.

Star Fox - Arwing WIP (View in 3D)


Wings look a bit small


ooooo stuff that's legit af

is it all part of the same item? or are you planning on making the sword/shield a separate item than the helmet armor?

Well everything is part of the player model itself, including the shield and the sword. So there are no items in that picture. They are nodes that can hide/unhide like the default bodyparts. This playertype will be used in the rpg my brother is making coming soon™®©℠

This playertype will be used in the rpg my brother is making coming soon™®©℠
oh stuff
even a service mark
oh you know its gotta be good

I made a Lego-styled cup. I'm thinking of making a bunch of different Lego-styled props that I might try to get into a working add-on.

Made this for fun, but I doubt it's good

I might make an add in for this (but I CAN'T forgetIN' RIG FOR stuff)

EDIT: Sorry 'bout the stuffty pics, I wish I knew how to post images within the post, and not as an attachment
« Last Edit: April 29, 2016, 10:15:30 PM by BLockyBuildingBro »