Author Topic: The new and improved 3D model topic!  (Read 4689581 times)

http://cgtextures.com/ has abunch of images that would nicely

for applying the texture without overlapping? i don't really under stand
I wish this were easier to understand :/
anyways, with the new blender how do i apply the texture, i checked what that other guy said, turn out it was for the the old. Cause ima try and create a character, which is a dude who wears a beanie and acts like a punkwad

I bet yndaaa just has a folder on his desktop named "Badass_Models"

Nevermind, i figured it out.

I bet yndaaa just has a folder on his desktop named "Badass_Models"

you would lose that bet because my models folder is just called 3d models



anyone have any suggestions for the head? like mask/face/helmet?
« Last Edit: December 05, 2010, 07:12:25 PM by yndaaa »

Black helmet with a visor covering his face, but not reconnecting at the bottom, near his neck

Black helmet with a visor covering his face, but not reconnecting at the bottom, near his neck



like a swat helmet?

Yes. That or a helmet with a microphone going to the mouth


like a swat helmet?
Yeah.

I'm gonna try my hand at deadmau5 but do better than that other guy







Show's his face abilities and rank
Seriously if you've played ngithmare house 2 use the marines face











around 5000 triangles again

Yndaaa im sad because i cant model as fast as you.

Anyways, i made the head for deadmau5

I'm going to make a body for it in a little bit, but first feedback on the face
I didn't smoothshade the face except for the ears and eyes, because it looks like crap when it's fully shaded. tell me what you'd like me to do

yndaa how do you render your models so nicely?