Author Topic: The new and improved 3D model topic!  (Read 4954402 times)


Oh man, dem tengus.
Beat me to it.
what does shameimar
>noses
oh


Are you loving stupid?
No, I don't know what HDR images are, and perhaps I though they might be Cararra textures.



Blender was made for people like me who want shiny things on demand.

*Drools*



Blender was made for people like me who want shiny things on demand.

*Drools*
tutorial. now.

No, I don't know what HDR images are, and perhaps I though they might be Cararra textures.
HDR images are most of the times 360 degree images shot with three different exposure rates and then combined into a single .hdr file.

HDR images are commonly used in 3D programs for proper reflections, lighting, or shadows.

This render used a single HDR image to light the entire scene. The reflections are also a combination of the HDR image and the 3D space with models in it.


Notice how with HDRI reflections everything looks much more real?
Notice how with HDRI lighting everything looks much softer and more realistic? The light colors also match the scene.

Tom

HDR images are most of the times 360 degree images shot with three different exposure rates and then combined into a single .hdr file.
I'm sure there isn't a more specific term for HDR in modeling. I'm pretty sure HDR meant having a high range of tones / colors.

-HelpfulSnip-
See, this is more helpful than calling someone stupid over the internet.

Been screwing around with more HDRI lighting

This was mainly a test to see how well my skin shader would hold up to outdoor lighting

Been screwing around with more HDRI lighting
This was mainly a test to see how well my skin shader would hold up to outdoor lighting

Nice girl ^^ also 5800th post :3

I finally got the hang of 3D modeling, I might actually do something now :D

I like the bottle image i setted as wallpaper

Been screwing around with more HDRI lighting
-tits-
This was mainly a test to see how well my skin shader would hold up to outdoor lighting
Pretty nice, though the shadow rather throws it off

Been screwing around with more HDRI lighting

This was mainly a test to see how well my skin shader would hold up to outdoor lighting

that woman has a hideous hair style