Author Topic: The new and improved 3D model topic!  (Read 4697400 times)


But, here's my car, I intended to add it to Blockland but if I spawn it in-game Blockland crashes.

The Background Image I used to model it was by a drawing I made.


More tumblehome, please! And a bit less beveling too. And could you make the sides less flat? Though if you sort out the tumblehome, it will be all right.
« Last Edit: November 30, 2010, 10:07:41 AM by Barnabas »

Oi, any of you know how to set a background image in MilkShape?

Yay I found out!
« Last Edit: November 30, 2010, 10:46:26 AM by Barakuda »




Fireaxe and bowl of soup for upcoming animated movie.

Fireaxe and bowl of soup for upcoming animated movie.
-snip-
The fireaxe is gagfsh, but the bowl of soup is gfvrogsnh!

Anyway, is it possible to mirror stuff in MilkShape?

Collision box is fixed too


Nice i also like the good use of smooth.




Anyway, is it possible to mirror stuff in MilkShape?
Select stuff, then go to the Vertex menu up top and choose Mirror (direction) <--> (direction)

Select stuff, then go to the Vertex menu up top and choose Mirror (direction) <--> (direction)
You need to reverse the vertex order before/after you use it though.

Edit: That is if you select vertexes only.
« Last Edit: November 30, 2010, 04:40:43 PM by TheKhoz »

snip
720 poly's.
Dammit dude, is that just experience talking or is milkshape really that easy?

Dammit dude, is that just experience talking or is milkshape really that easy?
Both I guess. It is simple to use, and if you know the tricks, you can get a lot done.