Author Topic: The new and improved 3D model topic!  (Read 4662017 times)

I need some help with my AK47, how do I add textures and flatshade in Blender?  Once I do that, I export it then put it in a zip "Weapon_Ak47" with the script; textures; and namecheck&RTB?



I need some help with my AK47, how do I add textures and flatshade in Blender?  Once I do that, I export it then put it in a zip "Weapon_Ak47" with the script; textures; and namecheck&RTB?
Give an object a material with a name. By default all objects are flatshaded. Learn2PackageAddons.

Give an object a material with a name. By default all objects are flatshaded. Learn2PackageAddons.
I've done it before, I just wanted a doublecheck (the packaging that is).

Give an object a material with a name. By default all objects are flatshaded. Learn2PackageAddons.
Name as in "Wood" or "Metal"?  Or as in "Grey25" and "Brown"?

Name as in "Wood" or "Metal"?  Or as in "Grey25" and "Brown"?
Doesn't matter, as long as the png file is named the same as the material in blender.

'kay. Hot enough.
Never mind. Modeling cars is way out of my league.

Can someone mentor me in Blender? I need to learn how to model all lovey-like. c:

Asdf

Completely off topic apparently but,

snip

PMG - Blockland
Could you send me a .blend for that?

Can someone mentor me in Blender? I need to learn how to model all lovey-like. c:

I wouldnt mind doing a tutoring session sometime. Sure.

I wouldnt mind doing a tutoring session sometime. Sure.
Livestream it.

ew smooth shading.

I didn't mean smooth shading the whole thing. Just that one part that looks weird.


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