Author Topic: The new and improved 3D model topic!  (Read 4663278 times)

The default gun is stuff.
Woah, boy. No need to go so far. I can never agree with you that the default gun is stuff. The default gun is the way it is for a reason. This is blockland. By definition, based on the defaults:

Octagonal barrels (Gun and Rocket L)
Low poly guns (Gun and Rocket L)
Bevels (Hammer and Wrench)
Partially smooth, partially flatshaded (Gun, Player Boat, Horse, Jeep)

K.

No opinions here.

No one has to follow these rules (I don't :P) but this is the way it is.

« Last Edit: February 03, 2013, 08:48:02 PM by Lunar »

omg i want them all!

It's about time someone added a brick like that.



I think Im about done; not entirely sure. Any suggestions? Oh, and does the new handle look better? it's a lot better imo, but Im pretty much open to suggestions for it :P

I think that the model is awesome, but it looks like it's in the size of the head x2, i suggest making the handle fatter, and removing the grip handle, probably making another ironsight to make it look better too.

I don't really care about poly count, as long as I get my models under 1000, i am happy, but i don't care what other weapon's polies are. Awesome job.

Okay, when did you become such a douche, hydra? You were actually nice last time you were at my server; you commented on how good the Uber-Weaponset guns were, even. Now all of a sudden you hate my mods? What the forget.
he's not being a douche, get the stuff out of your ears and pay attention for once: we're giving the goddamn criticism you wanted, so get your damn diaper on and take it or get out.


     Blender Tutorials

    Howdy all ya'll. I finally got a good microphone! Can you guess what this means?! No! Ok I'll tell you, this means I will start doing tutorials on the program Blender! If you need help then send me a message and I'll put a tutorial together for you. I know a lot about Blender, not everything, but here is what I know much about. Modeling, rendering, animation, rigging, lighting, UV unwrapping/mapping. So again if you need help let me know! Thanks!
You're about a year too late lol. I'm switching over to Lightwave soon.

So, I remade my old gun...



All I really did was fix it up and add awesome shading.

So, I remade my old gun...



All I really did was fix it up and add awesome shading.

Luger P08? Anyways, awesome!

And Soba, I don't see the bricks in the holding tank :/

     Blender Tutorials

    Howdy all ya'll. I finally got a good microphone! Can you guess what this means?! No! Ok I'll tell you, this means I will start doing tutorials on the program Blender! If you need help then send me a message and I'll put a tutorial together for you. I know a lot about Blender, not everything, but here is what I know much about. Modeling, rendering, animation, rigging, lighting, UV unwrapping/mapping. So again if you need help let me know! Thanks!
I need a tut on animating something walking.

« Last Edit: February 06, 2013, 03:55:37 PM by Lunar »

ok I'll get if done when I get home from school. Question, is is a 2 legged or 4?
It's a Blockhead, so 2 legs.

EDIT: Does a scene automatically play once it's rendered?  Because mine takes forever to render, then just sits there.
« Last Edit: June 03, 2011, 12:13:49 PM by indyjones »

Samaritan:

Nerf Nite Finder:

Nerf Maverick:

Others:

hey can u send me a link for those please